ARCANACON 40K

 
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++ PAINTING & MODELLING ++

Note: These details for correct for 2009.


This category counts for 0-30 points.

Please judge your own army for Q1 to Q7 to give yourself a score between 9 and 27, the judge will discuss this with you.

Q1 - Is everything painted/based?
- No metal/plastic visible
- No undercoat visible
- Painted, sand or flocked bases
9 points

Running total: 9 points - This is the minimum standard for entry

Q2 - Can the your opponent identify characters (squad leaders) and Independent Characters?
3 points

Q3 - Can your opponent tell squads apart?
3 points

Q4 - Is the army's paint scheme and basing cohesive?
3 points

Running total: 18 points - This is a tournament standard army

Advanced criteria -

Q5 - Is the army WYSIWYG?
1 point for the army
1
point for Independent Characters (wargear especially).

Q6 - Extra detail?
1 to 4 points
People's creativity is limitless so we can only give a vague indication of what "extra detail" covers, but it is such things as, but not limited to:
- Bases are not just flocked or painted sand.
- Squad markings, more than just enough to identify different squads and/or hand painted, not decals
- Hand drawn stuff
- Conversions
You don't lose points for not having exactly what is listed, these are just examples.

Q7 - Highlighting and shading?
1 to 3 points
An extra line of colour 1 point, beautifully shaded 3 points

Running total: 27 points - This is an exceptional army

Q8 - Masterclass - Is this one of the top ten picks?
3 points

The goal of Arc40K was, is, and always shall be to have a good time. We have tried to keep this in mind when compiling the guidelines for the painting judging. How does painting affect this? Playing against a painted army is much more enjoyable than playing against an unpainted/unassembled one, and if you can readily identify parts of your opponents army then the game plays that much better. That's what is required for a tournament standard army at Arc40K. If you have this then you get at least 18 points out of 27 for painting.
For those that wish to go further it does get harder, the marking is exponentially harder on purpose. The first 9 points you get for the minimum paint job that can be fielded, the next 9 gets you to a tournament standard army, to get all of the next 9 points you have to have extra detail, shading, the whole lot, an exceptional army by anyone's standards.
Ten of the armies that score full marks (27) will be awarded bonus points for being the top ten armies on the day.